Xaviant announced their new title, Don’t Die, Minerva!, which will launch in Steam Early Access and Xbox Game Preview this December.

This Halloween all ghouls, ghosts, specters and shades are put on notice: your time is up this December when Don’t Die, Minerva! arrives in Steam Early Access and Xbox Game Preview. The forces of evil don’t stand a chance against 11-year-old Minerva, heavily armed with a flashlight and a backpack full of stuffed animals!


In Don’t Die, Minerva!, players control Minerva, a child who has stumbled into a mansion packed with evil spirits. Luckily, the house’s magic has turned her flashlight into a powerful weapon and brought her stuffed animals to life to fight by her side.

As a rogue-lite, Don’t Die, Minerva! features challenging combat, permadeath, and procedurally generated levels. No two runs are the same, and death is always right around the corner. Combined with skillful play, permanent upgrades enable players to tackle higher difficulty levels and help Minerva escape her ghostly prison.

Game Features:

Procedurally generated levels set in 3 distinct biomes
Four difficulty levels to suit all tastes and skill levels
Randomized combat encounters featuring 18 ghostly enemy types
3 challenging boss battles
Affix-based loot system providing Minerva with thousands of combinations of weapons and armor
Elemental attribute system that allows players to customize their build through gear selection and create synergies between different weapons
Full 3D isometric dungeon-crawling, built with the power of Unreal Engine 4

Don't Die, Minerva! Announcement Trailer

About the Author

Norman Gidney is a nearly lifelong horror fan. Beginning his love for the scare at the age of 5 by watching John Carpenter's Halloween, he set out on a quest to share his passion for all things spooky with the rest of the world.